One Process - Endless Permutations
At a basic level, the algorithm used to generate the Digital Grotesque room functions by gradually refining and enriching a simple input form.The surfaces of a form are divided into smaller surfaces, and these in turn are divided again and again. Changes to one surface propagate down to its children. By altering the division ratios, one can control the geometry of the form.
Using this simple process, one can create astoundingly complex geometries with only a few subdivision steps. By changing the division ratios, one can also generate a surprising variety of forms. The process remains entirely the same; only the division parameters are altered.
The example on the right side show a square at different levels of subdivision as its division ratio is altered. While this example is two-dimensional, the same principle also works for three-dimensional forms.